CD Projekt RED has just released Title Update 2.11 for Cyberpunk 2077, and shared its full patch notes. According to the team, this latest patch fixes the most common issues encountered by players, including Finisher animations. Continue reading Cyberpunk 2077 Title Update 2.11 Released, Full Patch Notes
Tag Archives: Cyberpunk 2077
NVIDIA Beta Driver 550.09 brings major performance improvements in Cyberpunk 2077
Compusemble tried out a new beta driver from NVIDIA that seems to improve performance in Cyberpunk 2077. But, just so you know, this beta driver isn’t out for everyone to download and try out. Still, the following results are exciting. So, let’s take a look at them. Continue reading NVIDIA Beta Driver 550.09 brings major performance improvements in Cyberpunk 2077
This Cyberpunk 2077 Mod improves the quality of Subsurface Scattering for all characters and NPCs
Modder ‘Avallonkao’ has released a must-have mod for Cyberpunk 2077. This mod improves the quality of Subsurface Scattering for all characters and NPCs. As such, PC gamers can now improve the game’s graphics, beyond its default Max Settings. So, be sure to download it. Continue reading This Cyberpunk 2077 Mod improves the quality of Subsurface Scattering for all characters and NPCs
This Cyberpunk 2077 Mod fixes the game’s broken Ray Tracing/Path Tracing reflections
Modder ‘TenebrisVenit’ has released a new mod for Cyberpunk 2077 that aims to fix the game’s broken Ray Tracing/Path Tracing reflections. This mod is for version 2.1 which became available earlier this month. Continue reading This Cyberpunk 2077 Mod fixes the game’s broken Ray Tracing/Path Tracing reflections
Cyberpunk 2077 Gets a 4K Texture Pack for Architectural Surfaces
XilaMonstrr recently launched a 4K Texture Pack for Cyberpunk 2077, designed to enhance the look of all architectural surfaces. The modder used AI tools to upscale the original textures. As such, the modded textures retain the game’s art style. Continue reading Cyberpunk 2077 Gets a 4K Texture Pack for Architectural Surfaces
Ten minutes of gameplay from Cyberpunk 2077 with Path Tracing, ReSTIR GI & DLSS 3.5 Ray Reconstruction
CDPR has just released Update 2.1 for Cyberpunk 2077. This new update introduced ReSTIR GI to the PC version, making Path Tracing even better. As such, we’ve decided to capture ten minutes of gameplay from the game, using Path Tracing, ReSTIR GI, and DLSS 3.5 Ray Reconstruction. Continue reading Ten minutes of gameplay from Cyberpunk 2077 with Path Tracing, ReSTIR GI & DLSS 3.5 Ray Reconstruction
Cyberpunk 2077 Title Update 2.1 Detailed, Full Patch Notes
CD Projekt RED has detailed Title Update 2.1 for Cyberpunk 2077 which will be available tomorrow, and shared its full patch notes. So, let’s take a look at all the fixes and changes that this new patch brings to the table. Continue reading Cyberpunk 2077 Title Update 2.1 Detailed, Full Patch Notes
You can now play Cyberpunk 2077 as Ciri from The Witcher 3
Earlier this month, we shared an AI voice mod for Cyberpunk 2077 that made V sound like Geralt from The Witcher 3. And today, we present you with two mods that will allow you to play CP2077 as Ciri from The Witcher 3. Continue reading You can now play Cyberpunk 2077 as Ciri from The Witcher 3
This Cyberpunk 2077 Mod significantly improves its draw distance
Modder ‘sosuinepsixuyu’ has released a new mod for Cyberpunk 2077. As the title implies, this mod significantly improves its draw distance. Thanks to this mod, you’ll reduce the distant pop-ins of objects. As such, we highly recommend downloading it. Continue reading This Cyberpunk 2077 Mod significantly improves its draw distance
This Cyberpunk 2077 Mod restores 100 NPCs that were cut from the game
Modder ‘L3X4RS’ has released a pretty cool mod for CD Projekt RED’s action adventure game, Cyberpunk 2077. This mod attempts to restore the crowd/NPCs from the E3 2018 build. In total, it restores around 100 NPCs that were cut from the final version. Continue reading This Cyberpunk 2077 Mod restores 100 NPCs that were cut from the game