Bethesda and Epic Games have announced that Ghostwire: Tokyo is free to keep on Epic Games Store for a limited time. For the next 23 hours, PC gamers can visit its EGS page and acquire their free copy. Continue reading Ghostwire: Tokyo is free to keep on Epic Games Store
Tag Archives: Ghostwire: Tokyo
Confirmed, Bethesda has added Denuvo to Ghostwire: Tokyo
A few hours ago, Tango Gameworks released the Spider’s Thread Free Update for Ghostwire: Tokyo. And, according to some changes to the game’s executable file, users assumed that Bethesda has added Denuvo to the game. And yes, we can now confirm that the game indeed uses the Denuvo anti-tamper tech. Continue reading Confirmed, Bethesda has added Denuvo to Ghostwire: Tokyo
Ghostwire: Tokyo Spider’s Thread Free Update released and here are its patch notes
Tango Gameworks has released the Spider’s Thread Update for Ghostwire: Tokyo. This free update features new enemies, combat skills, areas to explore, side missions, extended story cinematics, PhotoMode enhancements, and you can find its full patch notes below. Continue reading Ghostwire: Tokyo Spider’s Thread Free Update released and here are its patch notes
Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes
Tango Gameworks has released a brand new update for Ghostwire: Tokyo. According to the release notes, the May 2nd Update improves the game’s performance. Moreover, it improves mouse/keyboard input when weaving, and adds a “Mouse Smoothing” setting. Continue reading Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes
Ghostwire: Tokyo PC Performance Analysis
Bethesda has released the latest first-person action-adventure game from Tango Gameworks. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Ghostwire: Tokyo PC Performance Analysis
Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks
Bethesda has just released the new first-person action game from Tango Gameworks, Ghostwire: Tokyo. The game uses Unreal Engine 4 and supports NVIDIA DLSS and AMD FSR, as well as Ray Tracing. As such, and before publishing our PC Performance Analysis, we’ve decided to benchmark and compare these features. Continue reading Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks
Here are the PC & Ray Tracing requirements for Ghostwire: Tokyo
Tango Gameworks has revealed the PC and Ray Tracing requirements for its upcoming game, Ghostwire: Tokyo. Ghostwire: Tokyo uses Unreal Engine 4 and releases on March 25th. Continue reading Here are the PC & Ray Tracing requirements for Ghostwire: Tokyo
Here are 10 minutes of gameplay from Ghostwire: Tokyo PC with Ray Tracing
IGN has shared a video, showcasing ten minutes of gameplay footage from the PC version of Ghostwire: Tokyo. As we’ve already reported, the PC version will support ray-traced shadows and reflections, and both of these Ray Tracing effects are enabled in this video. Continue reading Here are 10 minutes of gameplay from Ghostwire: Tokyo PC with Ray Tracing
Ghostwire: Tokyo will support DLSS, FSR, Ray Tracing Shadows & Reflections on PC
Ghostwire: Tokyo is coming to PC on March 25th and we finally have some tech details about it. From the looks of it, the PC version will support Ray Tracing for Shadows and Reflections. Moreover, it will support both NVIDIA’s DLSS and AMD’s FSR techs. Continue reading Ghostwire: Tokyo will support DLSS, FSR, Ray Tracing Shadows & Reflections on PC
Here are 18 minutes of gameplay footage from Ghostwire: Tokyo
IGN has shared a video, showcasing 18 minutes of gameplay footage from Ghostwire: Tokyo. This new first-person action-adventure from Tango Gameworks will release on March 25th, and this video will give you a glimpse at what you can expect from it. Continue reading Here are 18 minutes of gameplay footage from Ghostwire: Tokyo