Cloud Imperium has just released Star Citizen Alpha 3.22: Wrecks to Riches Update, and shared its full patch notes. This Update brings new content to the game. Additionally, the devs shared a new trailer that you can find below. Continue reading Star Citizen Alpha 3.22 Wrecks to Riches Released & Detailed
Tag Archives: Star Citizen
Star Citizen gets a 25-minute tech demo video for StarEngine
Cloud Imperium has shared a 25-minute tech demo video for Star Citizen, showcasing the key features of StarEngine. This is a must-watch for all PC graphics fans out there, so be sure to watch it if you are one of them. Continue reading Star Citizen gets a 25-minute tech demo video for StarEngine
Here’s your first look at Star Citizen’s Ray Tracing Global Illumination
At CitizenCon 2953, Cloud Imperium revealed some cool Ray Tracing Global Illumination (RTGI) effects that are on the way to Star Citizen and Squadron 42. And, we’ve got a video to show you these effects in action. In the video, you’ll see lots of scenes with RTGI and without it. This will give you a good idea of what to look forward to.
Continue reading Here’s your first look at Star Citizen’s Ray Tracing Global Illumination
Cloud Imperium shows an impressive StarEngine Tech Demo
Star Citizen has been ridiculed by a lot of gamers for its lengthy development cycle. However, we can all agree that the tech powering it is incredible. And, in order to showcase the key tech features of the StarEngine, Cloud Imperium released a new tech demo video at CitizenCon 2953. Continue reading Cloud Imperium shows an impressive StarEngine Tech Demo
Star Citizen Alpha 3.21: Mission Ready is now available for download
Cloud Imperium just dropped a new free update for Star Citizen today. This Update, called Alpha 3.21: Mission Ready, expands content and systems with greater risk and rewards.
Continue reading Star Citizen Alpha 3.21: Mission Ready is now available for download
Former CIG employee comments on Star Citizen’s progress
Reddit’s ‘Ryden-55‘, a former CIG employee, has shared his thoughts about the progress of Star Citizen and Squadron 42. According to this ex-CIG employee, although the team has created amazing systems that work well for the future of gaming, it has not yet stitched it together into its own game. Continue reading Former CIG employee comments on Star Citizen’s progress
9 minutes of leaked in-engine footage from Star Citizen Squadron 42
A new video surfaced yesterday, showcasing 9 minutes of brand new in-engine footage from Star Citizen and Squadron 42. This video was from an internal review, and its scenes are rendered on client (these aren’t pre-rendered scenes). Continue reading 9 minutes of leaked in-engine footage from Star Citizen Squadron 42
Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh
Cloud Imperium Games today released Star Citizen – Alpha 3.17.2, bringing new content and features to the expanding ‘verse. Alpha 3.17.2 introduces the all-new Siege of Orison dynamic event, expands explorable derelict ships and outposts, implements the first iteration of AI Planetary Nav Mesh, adds the drivable Anvil Centurion anti-aircraft vehicle, and more. Continue reading Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh
Star Citizen is free to play until May 31st
Following the release of Star Citizen – Alpha 3.17: Fueling Fortunes, developer CIG is welcoming new and veteran pilots of the ‘verse to Invictus Launch Week 2952. From May 20th until May 31st, PC gamers can download and play this game for free. Continue reading Star Citizen is free to play until May 31st
Star Citizen Alpha 3.17 has been released, new features detailed
Cloud Imperium has released Star Citizen Alpha 3.17 to all of the game’s backers. This brand new version brings a number of new features, and you can also find below a new trailer dedicated to it. Continue reading Star Citizen Alpha 3.17 has been released, new features detailed